Alignment: Psycho Direct


  • Select one player during the day to place a trap on them that night.
  • Select the trapped player on that night to kill them.

Role Info

  • You can talk to the trapped player at night but they are not detained
  • If you kill a non-Hero, you must wait one day before trapping again.
  • if you do not kill the trapped player the trap will be removed
  • You are immune from most forms of murder at night.

Win Condition

  • You must kill them all.

investigetive results

Counselor: Your target is acting psychotic.

Nerd: Your target has a unhealthy need for companionship. They must be a Cat Lady, an Ex, a Collector, or a Gamemaster.

Stalker/Snitch: You follow your target to a D&D championchip and see that they are a Gamemaster.

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