Contents
About
Alignment: Villain Support
Description
- Select a player to stalk at night.
Role Info
- Stalking someone will reveal their role to you.
Win Condition
- You must destroy all heroes and psychos.
Investigative Results
Heroes
- You follow your target to a child's house and see they are the Babysitter.
- You follow your target to a bus depot and see they are a Bus Driver.
- You follow your target to the woods and see they are a Camper.
- You follow your target to a pet clinic and see they are a Cat Lady.
- You follow your target to a cat show and see they are a Chaperone.
- You follow your target to practice and see they are a Cheerleader.
- You follow your target to a meeting and see they are the Class President.
- You follow your target to camp and see they are a Counselor.
- You follow your target to a shipping truck and see they are a Delivery Boy.
- You follow your target to a self-defense class and see they are a Final Girl.
- You follow your target while they eavesdrop and see they are a Gossip.
- You follow your target to a dark place and see they are a Goth.
- You follow your target through the school halls and see they are a Hall Monitor.
- You follow your target to a sleep clinic and see they are an Insomniac.
- You follow your target to the gym and see they are a Jock.
- You follow your target to a news outlet and see they are a Journalist.
- You follow your target to the beach and see they are a Lifeguard.
- You follow your target to a compound and see they are the Loner.
- You follow your target to chess club and see they are a Nerd.
- You follow your target to an orphanage and see they are an Orphan.
- You follow your target to a park office and see they are a Park Ranger.
- You follow your target to church and see they are a Priest.
- You follow your target to school and see they are the Principal.
- You follow your target to a shooting range and see they are a Rebel.
- You follow your target to a farmer's market and see they are a Vegan.
- You follow your target and to a candlelight vigil and see they are the Vessel.
- You follow your target through hardship and see they are a Victim.
- You follow your target to an anime convention and see they are the Virgin.
- You follow your target as they stare at people and see they are a Witness.
Villains
- You follow your target to a night club and see they are the Bouncer.
- You follow your target as they buttle and see they are the Butler.
- You follow your target as they talk to themselves and see they are the Crackpot.
- You follow your target to a car wash and see they are a Chauffeur.
- You follow your target to a costume shop and see they are an Identity Thief.
- You follow your target to court and see they are a Lawyer.
- You follow your target as they get cleaning supplies and see they are a Maid.
- You follow your target to a business presentation and see they are a Manager.
- You follow your target to an adult shop and see they are a Mistress.
- You follow your target underground and see they are a Mole.
- You follow your target to someone's window and see they are a Peeping Tom.
- You follow your target as they nip and tuck, and see they are a Plastic Surgeon.
- You follow your target to a ballot box and see they are a Politician.
- You follow your target to an unlicensed clinic and see they are a Sawbones.
- You follow your target in circles and see they are a Stalker.
- You follow your target on a smear campaign and see they are a Tattle Tale.
- You follow your target to a mansion and see they are the Tycoon.
Psychos
- You follow your target's slime trail and see they are the Blob.
- You follow your target to a comic shop and see they are the Collector.
- You follow your target to a hideout and see they are a Convict.
- You follow your target to a prom shop and see they are a Firestarter.
- You follow your target to a pest control truck and see they are a Gasser.
- You follow your target along with many others and see they are an Idol.
- You follow your target to a toy shop and see they are the Puppet Master.
- You follow your target to a corn field and see they are a Scarecrow.
- You follow your target to the lab and see they are the Scientist.
- You follow your target to some shallow graves and see they are a Slasher.
- You follow your target to a tie shop and see they are a Strangler.
- You follow your target to a ritual site and see they are the Wendigo.
- You follow your target to a fire hydrant and see they are a Wolfman.
Outcasts
- You follow your target to a mechanic's garage and see they are a Biker.
- You follow your target to a closet and see they are a Boogeyman.
- You follow your target as they harass people and see they are a Bully.
- You follow your target to a joke shop and see they are a Class Clown.
- You follow your target to a control room and see they are a Control Freak.
- You follow your target while they case locations and see they are a Delinquent.
- You follow your target to a creepy romantic shrine and see they are an Ex.
- You follow your target to the wing of a plane and see they are a Gremlin.
- You follow your target to a LAN party and see they are a Hacker.
- You follow your target under a ladder and see they are a Jinx.
- You follow your target to a protest and see they are a Rioter.
- You follow your target to a funeral home and see they are the Spoiler.
Bystanders
- You follow your target as they wander and see they are an Airhead.
- You follow your target as they run away and see they are a Coward.
- You follow your target to a casino and see they are a Gambler.
- You follow your target as they act awkward and see they are a Late Bloomer.
- You follow your target to a new home and see they are a New Kid.
- You follow your target on their route and see they are a Salesman.
- You follow your target to nowhere important and see they are a Slacker.
- You follow your target to an unmarked van and see they are a Snitch.
- You follow your target to a head shop and see they are a Stoner.
Misfits
- You follow your target to a battle zone and see they are a Contestant.
- You follow your target to a family event and see they are the Evil Twin.
- You follow your target to a family event and see they are the Good Twin.
- You follow your target to a secret facility and see they are a Researcher.
Mechanics
- A Tattle Tale will not have any effect on your results.
Investigative Results
Counselor: Your target is suspicious!
Nerd: Your target gathers information. They must be a Nerd, a Stalker, or a Snitch.
Stalker/Snitch: You follow your target in circles and see they are a Stalker.
Community content is available under CC-BY-SA unless otherwise noted.